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Selected and Curated Nuggets from The webChrome 57 Beta: CSS Grid Layout, Improved Add to Home screen, Media Session API
Unless otherwise noted, changes described below apply to the newest Chrome Beta channel release for Android, Chrome OS, Linux, Mac, and Windows.CSS Grid LayoutSites are increasingly being accessed on screens of all sizes, from large LCD TVs to tiny watch faces....
Integrating Progressive Web Apps deeply into Android
In 2015, we added a new feature to Chrome for Android that allows developers to prompt users to add their site to the Home screen for fast and convenient access. That feature uses an Android shortcut, which means that web apps don’t show up throughout Android in the...
Open-sourcing Chrome on iOS!
Historically, the code for Chrome for iOS was kept separate from the rest of the Chromium project due to the additional complexity required for the platform. After years of careful refactoring, all of this code is rejoining Chromium and being moved into the...
Performance improvements in Chrome’s rendering pipeline
Speed is one of Chrome’s four core principles, enabling web developers to provide users with faster, more engaging web experiences. While many components in the browser contribute to overall speed, the rendering pipeline is primarily responsible for ensuring websites...
Reload, reloaded: faster and leaner page reloads
Reload has long been a staple feature of web browsers and kept its original behavior throughout the years, despite the changing landscape of web platform innovations, connectivity, and content consumption patterns. When reloading a page, browsers will check with the...
Introducing the WebVR API in Chrome for Android
Virtual Reality (VR) is rapidly growing in popularity, and now it's coming to the web. The power of the web is that it can allow VR to work across browsers and hardware, accessible via a single click. This enables VR developers to broadly reach users across multiple...
Roll-out plan for HTML5 by Default
Four months ago we announced that we’d be moving to HTML5 By Default to offer a safer, more power-efficient experience. As a reminder, this change disables Adobe Flash Player unless there’s a user indication that they want Flash content on specific sites, and...
Chrome 56 Beta: “Not Secure” warning, Web Bluetooth, and CSS position: sticky
Unless otherwise noted, changes described below apply to the newest Chrome Beta channel release for Android, Chrome OS, Linux, Mac, and Windows.“Not Secure” warning for HTTP password and credit card pagesTo help users browse safely, Chrome indicates connection...
Chrome Dev Summit 2016: The Mobile Web Moves Forward
Last week at the 4th annual Chrome Dev Summit, we were excited to share a glimpse of what’s possible with over 1,000 developers in person, and thousands more on the livestream. Each year this is a time to hear what developers have been building, share our vision for...
Here’s to more HTTPS on the web!
Security has always been critical to the web, but challenges involved in site migration have inhibited HTTPS adoption for several years. In the interest of a safer web for all, at Google we’ve worked alongside many others across the online ecosystem to better...
Making Chrome on Windows faster with PGO
Chrome is always looking for ways to speed up the web. Starting in Chrome 53, Chrome has started using Microsoft’s Profile Guided Optimization (PGO) technology to make Chrome up to 15% faster on Windows.New tab page load time14.8% fasterPage load (time to first...
Chrome 55 Beta: Input handling improvements and async/await functions
Unless otherwise noted, changes described below apply to the newest Chrome Beta channel release for Android, Chrome OS, Linux, Mac, and Windows.Input handling improvementsAs usage of the mobile web grows, it is increasingly important for sites to react well to touch...
Canary channel for Chrome on Android
Chrome supports multiple release channels with varying degrees of stability and support. The Canary channel ships the most bleeding edge version of Chrome possible. It is primarily intended to be used by developers and early adopters to test recent Chromium changes,...
Chrome 54 Beta: Custom Elements V1, BroadcastChannel, and media platform improvements
Unless otherwise noted, changes described below apply to the newest Chrome Beta channel release for Android, Chrome OS, Linux, Mac, and Windows.Custom Elements V1Complex user interfaces often require a large amount of HTML. Most languages allow developers to create...
Moving Towards a More Secure Web
To help users browse the web safely, Chrome indicates connection security with an icon in the address bar. Historically, Chrome has not explicitly labelled HTTP connections as non-secure. Beginning in January 2017 (Chrome 56), we’ll mark HTTP pages that collect...
From Chrome Apps to the Web
We have always believed in making the open, interoperable web as strong as possible. For a while there were certain experiences the web couldn’t provide, such as working offline, sending notifications, and connecting to hardware. We launched Chrome apps three years...
Chrome 53 Beta: Shadow DOM, PaymentRequest, and Android autoplay
Unless otherwise noted, changes described below apply to the newest Chrome Beta channel release for Android, Chrome OS, Linux, Mac, and Windows.Shadow DOM V1HTML, CSS, and JavaScript are powerful development languages, but they can be difficult to maintain in large...
Universal rendering with SwiftShader, now open source
SwiftShader is a software library for high-performance graphics rendering on the CPU. Google already uses this library in multiple products, including Chrome, Android development tools, and cloud services. Starting today, SwiftShader is fully open source, expanding...